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/vendor
composer.phar
composer.lock
.DS_Store

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{
"name": "philo/laravel-blade",
"description": "Use the simple and yet powerful Laravel Blade templating engine as a standalone component.",
"keywords": ["laravel", "blade"],
"license": "MIT",
"authors": [
{
"name": "Philo Hermans",
"email": "me@philohermans.com"
}
],
"require": {
"illuminate/view": "~5",
"illuminate/events": "~5"
},
"autoload": {
"psr-4": {
"Philo\\Blade\\": "src"
}
}
}

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### Installation (Blade Laravel 5.1)
The package can be installed via Composer by requiring the "philo/laravel-blade": "3.*" package in your project's composer.json.
```json
{
"require": {
"philo/laravel-blade": "3.*"
}
}
```
### Installation (Blade Laravel 4)
The package can be installed via Composer by requiring the "philo/laravel-blade": "2.*" package in your project's composer.json.
```json
{
"require": {
"philo/laravel-blade": "2.*"
}
}
```
### Usage
```php
<?php
/*
|--------------------------------------------------------------------------
| Register The Auto Loader
|--------------------------------------------------------------------------
|
| Composer provides a convenient, automatically generated class loader
| for our application. We just need to utilize it! We'll require it
| into the script here so that we do not have to worry about the
| loading of any our classes "manually". Feels great to relax.
|
*/
require 'vendor/autoload.php';
use Philo\Blade\Blade;
$views = __DIR__ . '/views';
$cache = __DIR__ . '/cache';
$blade = new Blade($views, $cache);
echo $blade->view()->make('hello')->render();
```
You can use all blade features as described in the Laravel 5 documentation:
http://laravel.com/docs/templates#blade-templating

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<?php namespace Philo\Blade;
use Illuminate\Container\Container;
use Illuminate\Events\Dispatcher;
use Illuminate\Filesystem\Filesystem;
use Illuminate\Support\MessageBag;
use Illuminate\Support\ServiceProvider;
use Illuminate\View\Engines\PhpEngine;
use Illuminate\View\Engines\CompilerEngine;
use Illuminate\View\Engines\EngineResolver;
use Illuminate\View\Compilers\BladeCompiler;
use Illuminate\View\FileViewFinder;
use Illuminate\View\Factory;
class Blade {
/**
* Array containing paths where to look for blade files
* @var array
*/
public $viewPaths;
/**
* Location where to store cached views
* @var string
*/
public $cachePath;
/**
* @var Illuminate\Container\Container
*/
protected $container;
/**
* @var Illuminate\View\Factory
*/
protected $instance;
/**
* Initialize class
* @param array $viewPaths
* @param string $cachePath
* @param Illuminate\Events\Dispatcher $events
*/
function __construct($viewPaths = array(), $cachePath, Dispatcher $events = null) {
$this->container = new Container;
$this->viewPaths = (array) $viewPaths;
$this->cachePath = $cachePath;
$this->registerFilesystem();
$this->registerEvents($events ?: new Dispatcher);
$this->registerEngineResolver();
$this->registerViewFinder();
$this->instance = $this->registerFactory();
}
public function view()
{
return $this->instance;
}
public function registerFilesystem()
{
$this->container->singleton('files', function(){
return new Filesystem;
});
}
public function registerEvents(Dispatcher $events)
{
$this->container->singleton('events', function() use ($events)
{
return $events;
});
}
/**
* Register the engine resolver instance.
*
* @return void
*/
public function registerEngineResolver()
{
$me = $this;
$this->container->singleton('view.engine.resolver', function($app) use ($me)
{
$resolver = new EngineResolver;
// Next we will register the various engines with the resolver so that the
// environment can resolve the engines it needs for various views based
// on the extension of view files. We call a method for each engines.
foreach (array('php', 'blade') as $engine)
{
$me->{'register'.ucfirst($engine).'Engine'}($resolver);
}
return $resolver;
});
}
/**
* Register the PHP engine implementation.
*
* @param \Illuminate\View\Engines\EngineResolver $resolver
* @return void
*/
public function registerPhpEngine($resolver)
{
$resolver->register('php', function() { return new PhpEngine; });
}
/**
* Register the Blade engine implementation.
*
* @param \Illuminate\View\Engines\EngineResolver $resolver
* @return void
*/
public function registerBladeEngine($resolver)
{
$me = $this;
$app = $this->container;
// The Compiler engine requires an instance of the CompilerInterface, which in
// this case will be the Blade compiler, so we'll first create the compiler
// instance to pass into the engine so it can compile the views properly.
$this->container->singleton('blade.compiler', function($app) use ($me)
{
$cache = $me->cachePath;
return new BladeCompiler($app['files'], $cache);
});
$resolver->register('blade', function() use ($app)
{
return new CompilerEngine($app['blade.compiler'], $app['files']);
});
}
/**
* Register the view finder implementation.
*
* @return void
*/
public function registerViewFinder()
{
$me = $this;
$this->container->singleton('view.finder', function($app) use ($me)
{
$paths = $me->viewPaths;
return new FileViewFinder($app['files'], $paths);
});
}
/**
* Register the view environment.
*
* @return void
*/
public function registerFactory()
{
// Next we need to grab the engine resolver instance that will be used by the
// environment. The resolver will be used by an environment to get each of
// the various engine implementations such as plain PHP or Blade engine.
$resolver = $this->container['view.engine.resolver'];
$finder = $this->container['view.finder'];
$env = new Factory($resolver, $finder, $this->container['events']);
// We will also set the container instance on this view environment since the
// view composers may be classes registered in the container, which allows
// for great testable, flexible composers for the application developer.
$env->setContainer($this->container);
return $env;
}
public function getCompiler()
{
return $this->container['blade.compiler'];
}
}